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My Guide to NWVault and etc.

Info and Tactics

QG Mod for NWN Project

Downloads

 


Things to Know:
  • If you are new to the toolset, open up an existing module and try to figure out how things are done.  Ask questions if you are confused.  A good place for answers is the Official Neverwinter Nights Forum.
  • Know how to create custom items, placeables, NPCs, sounds, etc.
  • Scripting can be tricky.  Luckily there are allot of pre-made scripts that can be used.  But still, it is a good idea to go through an existing mod and learn the ropes for scripting.
  • Know how to deal with hak and erf files.  I will be adding a section on these soon.

Module Creation Guide:

This is my own personal opinion on the best method to create a mod.

Step 1:
Get a plan of attack.  Making a mod is allot easier if you know what you want.  Granted you are likely to change things as you go through, but it makes it easier if you have a good concept.

Step 2:
Create all your areas and get all you placeables, NPCs, sounds, and visuals in place.  This part is pretty easy but can be long and sometimes tedious.  Generally, common placeables, I just select from the STANDARD menu and place them.  Anything that is going to be unique and have a function, I always add it to the custom palette.  If you change something in the palette, be sure to UPDATE all instances.

Step 3:
At this point, I like to set up all my area transitions.  You can also do this as you go along up above, but I like to copy and past triggers and zing on through once everything is made.  With all areas connected, I usually take a quick test run.

Step 4:
Add in encounters.  Using encounters saves on memory, CPU usage, memory usage, and module size.  It is a good idea to use them.

Step 5:
This is the hard part: Scripting.  This is where the plan of attack come in handy.  Knowing what you want done can help you either create your own script better, or find one that is already used.  If you have played both the original and expansion official campaigns, then you are more likely to find a script you can use.  If you can't do something, ask on the Official Neverwinter Nights Forum.


MORE TO COME!!


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